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Pokemon games are beloved for their masterful blend of story, puzzles, battles and, of course, catching Pokemon! The best thing about fan-made games is they can focus more on just one of those things, and if you’re into Pokemon for the battles, this is the game for you!
In Pokemon Blazed Glazed, series staples like puzzles and exploration take a back seat to relentless and brutal combat. Some may find this formula a little monotonous, but if you wish the Pokemon games would just let your fighting prowess do the talking, you’ll find a lot to love here.
Blazed Glazed is a tough cookie. It can be frustrating, and combat can feel like an uphill struggle, which is why this guide exists! In this Pokemon Blazed Glazed guide, I’ll show you how to beat all three of the game’s regions and finish the story. I’ll detail every notable battle, including Gym Leaders and your Rivals.
You’ll be able to beat most teams purely on type advantage, but I’ll explain any curveballs as they appear. If you’re ready to tackle the Tunod, Johto, and Rankor regions and become a true Pokemon Master, let’s begin!
A Word On Spoilers
We can all agree that nobody likes spoilers, but I believe they are a necessary evil for a comprehensive guide like this. Story elements and characters are documented here in the order they appear. I feel the guide would be hard to follow otherwise.
Story Synopsis
Team Fusion want to create a ‘Master TM’ that any Pokemon can learn as part of a giant money-making scheme. The problem is they can’t make this TM without experimenting on Mew, the Legendary Psychic Pokemon.
It’s up to you to stop Team Fusion from capturing the legendary Dialga, Palkia and Giratina and combining their powers to bring Mew out of hiding.
Along the way, you’ll make friends that all become your Rivals in some way and take on the powerful leaders of Team Fusion head-on. You’ll put an end to Team Fusions shenanigans by the end of the first region, but only time will tell if they can regroup and hatch another dastardly scheme elsewhere!
Key Features
Pokemon Blazed Glazed is battle centric, but it’s so much more than that! These are just a few features to look forward to:
- A massive roster of Pokemon from Gen I to Gen V!
- Running Shoes and EXP Share are available from the start.
- A simple but unique story, including multiverse travel.
- 3 expansive regions to explore.
- 5 Starter Pokemon.
- Heavy emphasis on Pokemon battles.
- Simple puzzles and compact Routes.
- Adjusted move-sets to prevent early power creep.
The Start Of An Epic Journey To Become A Pokemon Master
As with any good Pokemon story, your beginnings are humble. You start as a would-be Pokemon Trainer in the quiet Glenwood Town.
Glenwood Town
Pokemon Blazed Glazed doesn’t beat around the bush. You’re a new Pokemon Trainer without a Pokemon! To fix that, head to the lab and pick your starter. It’s just East of your house.
Picking Your Starter
In Blazed Glazed, you’re spoilt for a starter choice and have five to pick from! Turtwig, Chimchar, Piplup, Shinx, Riolu.
There’s a fantastic roster of Pokemon in this game, and some of the best will just be handed to you through normal gameplay. With this in mind, pick your favourite, as you’ll have time to balance your squad out later.
Head East to Forest Path, where your parents are being attacked by a Pikachu. After saving your parents, they give you EXP Share and Running Shoes!
Percy (one of your Rivals) will run into you on Forest Path, and you’ll be forced into a battle without the opportunity to heal. Fortunately, he only has a single Pokemon:
Percy:
- Cyndaquil (Fire) LV5
Once you’ve dealt with him, continue East towards Chocco Town.
Chocco Town
Head North to the large green building and speak to the Inventor. He wants an escort into Milkshake Swamp, so follow him outside and to the North of the town. You’ll bump into Team Fusion, Pokemon Blazed Glazed’s villains, but you don’t need to fight them just yet.
Milkshake Swamp
This area introduces an unusual addition to the standard Pokemon formula; environmental hazards. If you step on any Ivy in this area, a random Pokemon in your party will be poisoned. In fact, many Pokemon here can inflict poison, so it would be wise to stock up on antidotes.
Make your way through the area and battle the Trainers. Eventually, you’ll come across a Team Fusion Grunt at an old stone tablet.
They say that they have what they came for and run off before you can battle them. The Inventor will leave with Blake, a member of the Elite Four, and once you’re back in control, interact with the stone tablet. You’ll be transported to another dimension. This happens a lot, so get used to it!
I heard you like Mudkips
You’ll be challenged to track down a Mudkip, and it’s yours if you can catch it! This is your only opportunity to get one, and it’s a solid Pokemon to have early. Return to the stone to be transported back to your dimension.
At this point, you’re left hanging. You want to head a few steps South and then West before heading North. If you’ve ended up next to a tree that requires Cut, you’ve come too far West. The only highlight of this area is a Trainer that you can rematch for easy EXP. Then it’s North towards Oceanview City.
Oceanview City
The Gym is closed as the Gym Leader heard a commotion at the local Power Plant. As it’s just North of the Gym, why don’t you check it out?
Want an Onix?
Speak to the girl on the 2nd floor of the Bed and Breakfast and accept her ‘rock’. It’s an Onix and will go straight into your party if there’s space.
Oceanview Power Plant
There are a couple of Trainers to battle here. Sparky, the Gym leader, is on the 3rd floor and will only battle you if you can beat the Pikachu in the middle of the room.
Flip the switch to the North East and fight Pikachu. It’s LV15. Don’t waste Pokeballs here, as it’s impossible to catch. Once you’re done, you’re free to challenge the Gym.
Oceanview Gym
Just before you enter the Gym, a Trainer called Chelle (another Rival!) will challenge you to a battle:
Chelle:
- Chikorita (Grass) LV14
- Pikachu (Electric) LV12
Turns out the Gym is a garage full of Trainers. They all have Electric-types and if you need a counter, that Onix in the B&B is perfect.
Leader Sparky – Electric:
- Electrike (Electric) LV14
- Mareep (Electric) LV14
- Jolteon (Electric) LV16
Even if you don’t plan on keeping Onix, use it here, as it’ll lay waste to Sparky’s entire squad. You get the Jolt Badge and Shock Wave TM for winning.
Buy a Serenity Ticket from the boathouse and use it to take a ferry to Serenity Isle. The Professor wants you to run an errand for him across Serene Bridge which runs South of Serenity Isle. Ultimately, you’ll need to walk back to his lab in Glenwood Town.
Serenity Isle
Serenity Isle is home to the Lighthouse, the best place in the game this early on, as it’s a valuable training area.
Serenity Lighthouse
This place is VERY important and serves as a great training ground for your Pokemon.
You can take the ‘Lighthouse Challenge’ here, a series of repeatable battles. The Pokemon here will be tougher than yours, but you can fight a couple of Trainers, leave and repeat until you’re stronger.
You win an Eevee holding a Rare Candy if you reach the top. The best thing about this place is you can repeat the challenge as often as you like and get the Eevee every time!
Serene Bridge
This is the bridge the Professor mentioned. There are a few Trainers, but if you skip the Lighthouse Challenge, they will be substantially stronger than you. Battle across the bridge, and remember, you can always return to Serenity Isle for the Pokemon Centre.
At the lab, the Professor gives you a Sensor to place in Seaspray Town. He hands over HM01-Cut and tells you to return to Serenity Isle. Blake also asks that you meet him at the Serenity Isle docks for a trip to Haunted Isle. You can’t go to Seaspray Town just yet, so help Blake first.
Haunted Isle
The only notable place here is a cave called Haunted Rock. As it’s dark, it’s hard to see. Fortunately, every path here is narrow, and it’s hard to get lost. There are plenty of wild encounters and battles against Team Fusion grunts.
Keep an eye out for Hikers that will heal your Pokemon as they will save you a trip back to the Pokemon Center. After the 2nd Hiker, you’ll come across the angry Pikachu from the Power Plant, which challenges you to a battle.
Pikachu (Electric) LV24
If you still have that Onix, even if it’s not as high level as Pikachu, it will net you an easy win.
You get a Delusifier for winning. I’m sure you’ve noticed the weird green rocks blocking some paths? The Delusifier removes those. Once you’ve used the Delusifier on the starting floor, you’ll come across Team Fusion again; two Grunts challenge you to a battle followed by the boss:
Team Fusion Grunts:
- Electabuzz (Electric) LV23
- Magmar (Fire) LV23
Fusion Boss Michael:
- Zoroark (Dark) LV24
Head back to the boat to return to Serenity Isle. Blake will give you a ticket to Seaspray Town, but before you go there, use the Delusifier on the rock outside Serenity Isle Gym.
Serenity Isle Gym
Serenity Isle Gym specialises in Rock-types. Like many Gyms in Pokemon Blazed Glazed, the layout here is simple, with combat being the main focus. Battle through the Trainers until you reach the Gym Leader:
Leader Terry – Ground:
- Golett (Ground/Ghost) LV24
- Rhyhorn (Ground/Rock) LV24
- Sandslash (Ground) LV26
Sandslash is an absolute menace here. It’s speedy and likes to spam Dig. It also knows Rollout, which can spell death to an entire team if it goes unchecked. You’ll receive the Dirt badge and Dig TM for winning.
You can go to Seaspray Town now, but if Terry gave you trouble, I advise grinding in the Lighthouse for a while. I promise it’ll be worth it!
Seaspray Town
The moment you reach Seaspray Town, Chelle challenges you to a battle:
Chelle:
- Bayleef (Grass) LV24
- Raichu (Electric) LV24
- Frogdier (Water) LV23
Upon winning, you’ll suddenly be teleported again. Speak to Luke by the house with the car outside. Luke explains that your universes are getting closer together, and a Legendary Pokemon is likely the cause. To return to Seaspray Town, talk to the girl on the bridge.
Seaspray Town Department Store
Cash burning a hole in your pocket? Well, unlikely right now, but this colossal shop sells everything from Max Repels to Evolution Stones! Remember this area, as you’ll probably want to come back later.
The Gym is closed as the Gym Leader has gone to Seaspray Dam to the East. You should do the same.
Seaspray Dam
There are a couple of Trainers to battle here, and on the 2nd floor, you’ll find Flo, the Gym Leader. She’s a little… Abrupt, but she wants you to go to Geminite Village before she battles you. Leave Seaspray Dam through the East exit on the ground floor.
Geminite Village is just down the road, but you’ll be challenged by Percy just before you get there. This is his team:
Percy:
- Quilava (Fire) LV27
- Kirlia (Psychic/Fairy) LV26
- Quilladin (Grass) LV26
Geminite Village
Geminite Village is a small area and one of a few towns connected to Mt. Stratus.
Mt. Stratus
This area has plenty of Trainers, mostly with Rock-types. You’ll always be fighting to keep your levels up, so battle everyone you see. Oddly enough, triggering a battle with this Hiker on the 2nd floor (pictured) causes him to block the route you need to go. I’m pretty sure this isn’t intended, but you can reset his position by leaving the floor and coming back.
Just beyond this section, you’ll find the Foreman. After you’ve spoken to him, an avalanche will start! It’s nothing to worry about; head back to the entrance, and you’ll be given HM04-Strength. Meet Flo at the dam; she will head to the Gym and give you HM06-Rock Smash.
Seaspray Town Gym
As soon as you enter, you’ll be challenged by Flo’s son, Cato. He’s no slouch and doesn’t have a type-specific team:
Cato:
- Braixen (Fire) LV27
- Croconaw (Water) LV28
- Porygon (Normal) LV27
Cato doesn’t have any note-worthy Pokemon (yet!), just make sure you’re using the right counters and watch out for Porygon’s Psybeam. Heal if you need to and battle through the Gym until you reach Flo. This is her team:
Leader Flo – Water:
- Wartortle (Water) LV30
- Quagsire (Water/Ground) LV30
- Gyarados (Water/Flying) LV30
- Azumarill (Water/Fairy) LV31
Flo doesn’t have many scary Pokemon, although Gyarados is always dangerous. Electric does x4 damage to Gyarados, so it’s always worth teaching a Pokemon an Electric attack if you can. You get the Crest badge and Water Pulse TM for winning. Your next destination is Stormy City, just South of Geminite Village. You will need Rock Smash to get through.
Just before you reach the City, the crazy Pikachu that’s been following you steals your badges. Yes, in Pokemon Blazed Glazed, you get mugged by a Pikachu!
Stormy City
Pokemon Adoption Center
To the South East of the City, there’s a house where you can adopt a Pokemon! You’ll need free space on your team, but there’s a Jolteon, Delibird and Grovile available.
Stormy City Gym
Even though you’re badgeless, you can still challenge the Gym. This is a Grass-type Gym, so Fire and Flying work wonders here.
Leader Lief – Grass:
- Servine (Grass) LV32
- Whimsicott (Grass/Fairy) LV32
- Venusaur (Grass/Poison) LV33
- Leafeon (Grass) LV32
You earn the Stem Badge and Giga Drain TM for winning.
As you’re about to leave, Blake asks for your assistance at Mt. Stratos, so go back to Geminite Town. Head into Mt. Stratos, pass the TNT and go up the ladder. You’ll need to push the obstructing boulder with Strength, and once you’re through, you’ll be in a room full of Team Fusion grunts!
Keep battling, and eventually, you’ll face off against Henri, who’s being egged on by the psychotic Pikachu from earlier!
Team Fusion Henri:
- Huntail (Water) LV34
- Gorebyss (Water) LV34
Beware of Huntail. It knows Ice Fang, which hurts a lot of Water counters. Immediately after this fight, Pikachu reveals that it works for Team Fusion and attacks! Hopefully, Henri didn’t KO your Electric counter, as you have no opportunity to heal before this battle.
Pikachu (Electric) LV32
After beating Pikachu, you’ll recover your stolen badges. Henri reveals that his dad runs Team Fusion and only joined because he had to. He tells you that Team Fusions’ plan involves Mew, but that’s all he knows.
Return to the town if you need to Heal. You’ll need a Pokemon that knows Rock Smash to get through the rest of Mt. Stratos. The exit is a little hard to see, but it’s this patch of light where I’m standing (Pictured)
The Best Grinding Area In The Game!
A short, snowy section connects Mt. Stratos to Northcoast Town with a few Trainers on Snowboards. Once you defeat the last one, you’ll be a few steps away from Northcoast Town. For reasons unknown, you can battle the last Trainer, leave the screen, and return to fight again over and over.
There’s a Pokemon Centre in walking distance too! I’ll be honest, this is pretty ‘cheesy’, but if you’re struggling, this is easily the best way to get EXP and money.
Northcoast Town
Northcoast Town is a small town that’s part village, part ski resort.
Northcoast Town Gym
There’s an ice puzzle to navigate here, and once complete, you’ll arrive at the Gym Leader just in time to see her give Percy a badge. Naturally, he challenges you to a battle:
Percy:
- Gardevoir (Psychic/Fairy) LV34
- Quilava (Fire) LV35
- Quilladin (Grass) LV34
Percy gives you HM03 – Surf when you beat him. If you’re ready to claim your 5th badge, challenge Irene!
Leader Irene – Ice:
- Cloyster (Water/Ice) LV35
- Dewgong (Water/Ice) LV35
- Froslass (Ice/Ghost) LV35
- Weavile (Dark/Ice) LV36
Fire is usually a solid counter to Ice types, but thanks to their duel typing, it’s not great against Cloyster or Dewgong. You get the Icicle Badge for winning and the Ice Beam TM. When you’re ready, head East. There’s a very short route to traverse and a tiny lake which you’ll need to Surf over to reach your next destination, Cape Azure.
Cape Azure
Cape Azure is a small town with loads packed into it. There’s no Gym, but there’s a place for Pokemon competitions and the Safari Zone.
Cape Azure Performance Hall
If you’re interested in Pokemon Contests, the large blue building to the North of town is definitely somewhere you want to check out.
Safari Zone
As is traditional in Pokemon games, the Safari Zone is the place to be for rare Pokemon! In Blazed Glazed, you’ll need a Pokesnak Case from the Performance Hall before you can go in.
A trip to the Safari Zone is mandatory, as Chelle is waiting for you inside and will challenge you as soon as you interact with her. This is her party:
Chelle:
- Raichu (Electric) LV37
- Meganium (Grass) LV38
- Flareon (Fire) LV37
- Greninja (Water/Dark) LV37
You’ll be given a Bike for winning, and you can use this on Overseas Bridge to the South of town. It connects Cape Azure to Southerly City.
Southerly City
A Great Place To Grind
The Lighthouse earlier was an important area to train in, and Southerly City has something similar with the Battle Building. It’s a short gauntlet of Trainers, and there’s a Nugget up for grabs at the end for some easy money and EXP.
Remember Cato from the Water Gym? Walking into the centre of the City will trigger a battle with him; this is his team:
Cato:
- Delphox (Fire/Psychic) LV37
- Feraligatr (Water) LV38
- Manectric (Electric) LV37
- Porygon2 (Normal) LV37
Cato suggests you train in Espo Forest to the West, as the Gym is closed.
Espo Forest
Espo Forest is a small, linear area but is a superb place to catch Psychic Pokemon. Blake will meet you in a clearing next to a shrine and will fly both of you to Temporal Tower, where you’ll be ambushed by your best friend. Pikachu!
Pikachu LV40
This time around, Pikachu knows Icicle Crash, a dangerous Ice move hitting many electric counters. Even so, it’s one Pokemon against your entire squad, so you should be fine.
Temporal Tower
Team Fusion have taken over the tower, and it’s your job to remove them! A scientist on the 2nd-floor doubles as a Pokemon Centre.
The route is straightforward until you fall down the first hole. You’ll end up where I am in the picture above. If you go to the gap to the East, you’ll end up near the start so take the ladder above you instead.
You’ll catch up with Blake just in time to run into Michael and Regina, the bosses of Team Fusion. Regina battles Blake whilst you fight Michael. This is what you’re up against:
Michael:
- Rotom-C (Electric/Grass) LV37
- Zoroark (Dark) LV39
- Rotom-W (Electric/Water) LV37
- Rotom-H (Electric/Fire) LV37
If you find Rotoms transformations confusing, a visual guide for them can be found here.
Michael and Regina are no match for you, but they got everything they needed from Temporal Tower anyway. They know Mew can travel to other dimensions and how to lure it out! Blake will fly you back to Southerly City and gives you HM02-Fly. The Gym should now be open to challenge.
Southerly City Gym
Next up, we have a Fire-type Gym. Once again, it’s a short gauntlet of trainers before you face the Gym Leader.
Leader Ernest – Fire:
- Ninetales (Fire) LV40
- Charizard (Fire/Flying) LV40
- Arcanine (Fire) LV42
- Delphox (Fire/Psychic) LV41
- Infernape (Fire/Fighting) LV41
You get the Blaze Badge and Flamethrower TM for winning. You can use Fly outside of battle now too! There’s no need to Fly just yet. Instead, head back through Espo Forest and pass the Shrine you stopped at earlier. Keep walking, and you’ll arrive at Palmtree Resort…
At least, you would if Team Fusion weren’t blocking the way. As you’re ‘technically’ in Palmtree Resort here, you can Fly into the Resort.
Palmtree Resort
Wow, you’re really given no time to rest here! Henri meets you the moment you land and asks you to head South to Spacial Ruins to save Palkia. Team Fusion are trying to capture several Legendary Pokemon, and you’re responsible for that one.
Team Fusion has most of the Resort locked down, but you can still enter the ground floor of the large Fusion Co building to use their Pokemon Centre and Mart. Head to the beach to the South and Surf. Spatial Tower is pretty close and is a short swim South West.
Spatial Tower
You’ll meet a lot of resistance from Team Fusion here. The sheer amount of battles will slowly eat away at your resources so coming here with a ton of potions is recommended. Go North whenever you can, and you’ll bump into Pikachu once again.
Pikachu (Electric) LV45
Pikachu knows Extreme Speed which hits hard, but ultimately, whatever you beat him with last time will work the same here.
Keep heading North, and you’ll arrive just in time to see Michael capture Palkia in a Master Ball and flee the area! Fly back to Palmtree Resort to regroup with your friends. Nobody was successful in foiling Team Fusion’s plans, but since you’re here, why not challenge the Gym?
Palmtree Resort Gym
Palmtree Resort is enormous, but ultimately, it’s a long, winding spiral full of Trainers, and it’s impossible to get lost. This is a Rock-type Gym, so Water and Grass types are fantastic.
Leader Nicole – Rock:
- Aerodactyl (Rock/Flying) LV43
- Cradily (Rock/Grass) LV44
- Rhyperior (Ground/Rock) LV44
- Armaldo (Rock/Bug) LV42
If you’re one of the cultured Trainers that picked Riolu as your starter, it’s incredible in this Gym. You’ll earn the Core badge and Rock Tomb TM for winning. With the 7th badge in your possession, speak to Henri next to the Fusion Co Building. He will give you the Rock Climb TM to traverse Mt. Stratos. The entrance is just in front of you, so head straight in.
Mt. Stratos Revisited
You’ll need Rock Climb, Rock Smash, Surf AND Strength here, so bring the necessary Pokemon. You want to head back to the TNT from your first visit to the mountain, then Surf across the lake to the East. You’ll know you’re in the right place as you’ll be up against Team Fusion grunts you’ve not seen before.
This is a long route with unavoidable battles, but fortunately, there’s a Hiker around the midway point that will heal your team.
After one last Surf section, you’ll meet up with Blake at Fusion Labs.
Fusion Labs
Fusion Labs is a strange place. You can battle some of the Scientists (always worth it for EXP!), but the main reason you want to fight them is for passwords. I’m about to spoil those passwords, so if you want to figure them out yourself, skip ahead!
Room #1
The password for the first door is ‘DIAMOND‘.
Room #2
There’s a Master Ball on the table in the room to the West, so make sure you pick that up! The scientist at the entrance will provide heals if needed, and the password is ‘SPATIAL‘.
Room #3
The password for the final door is ‘GRISEOUS‘. The moment you step passed the door, you’ll be challenged by Regina. This is her team:
Fusion Boss Regina:
- Zoroark (Dark) LV42
- Ditto (Normal) LV42
- Kecleon (Normal) LV42
- Roserade (Grass/Poison) LV42
Regina’s team has a cool gimmick focused on using your own Pokemon against you. Ditto can transform, and Kecleon can copy its opponent’s Type. Make sure you frequently swap to make short work of her.
Regina finally reveals what Team Fusion are up to. They want to use Mew to make a ‘Master TM’ a TM that any Pokemon can use. I’ll be honest; that sounds pretty cool! But if you want to progress, you have to stop them! Head upstairs.
You’ll be thrust into a battle with Michael, who has 3 Legendary Pokemon in his party!
Fusion Boss Michael
- Dialga (Steel/Dragon) LV45
- Palkia (Water/Dragon) LV45
- Giratina (Ghost/Dragon) LV45
Don’t be intimidated. It pains me to say it, but Legendary Pokemon aren’t all they are cracked up to be! One of Dragon-type’s biggest weaknesses is other Dragons, so a Dragon attack will quickly lay waste to Michaels’s entire team, Legendary or not. Fairy is also a superb choice if you have one.
Even though you defeated him, Michael is still able to summon Mew. You must battle, and whatever you do, DO NOT waste your Pokeballs here.
Mew (Psychic) LV45
Mew likes to spam Barrier to raise its defense. Once its defense is high, it will go on the offensive with Psychic attacks. Dark attacks early on will make this fight much more manageable. And with that, the threat of Team Fusion is over. It’s abrupt, but your story isn’t over yet. Leave Fusion Labs and head back to Henri. He will give you HM08 – Dive and the option to Fast Travel back to Palmtree Resort.
The Journey to Darkwood Town
It’s about time you earned your final badge! From Palmtree Resort, head to the beach, Surf as far West as you can and Dive into the large dark patch of ocean.
Darkwood Town
The final town in Tunod is obsessed with battling. There’s even an area focused on EV training, something the mainline games usually steer very clear from explaining.
Cameron’s Dojo
Pay this place a visit if the aforementioned EV-training interests you. This is a place for advanced Pokemon training, and I won’t explain it here (there’s a lot to it!). If you’ve never heard of EV training before, it’s definitely worth a little research!
I know you’re itching to get that final badge, but Percy is guarding the door to the Gym and won’t let you enter without a battle.
Percy
- Gardevoir (Psychic/Fairy) LV43
- Seadra (Water) LV43
- Chesnaught (Grass/Fighting) LV43
- Quilava (Fire) LV44
- Honchkrow (Dark/Flying) LV43
Percy is hardly graceful in defeat, but he gives you HM07-Waterfall, which you’ll need to access the Pokemon League later. With Percy out of the way, it’s time to get that badge!
Darkwood Town Gym
The final Gym in the Tunod region specialises in Fighting-types. In a way, that should make it an easy one, as you’ll almost certainly have a Flying-type on your team.
Leader Tyson – Fighting:
- Scrafty (Dark/Fighting) LV46
- Gallade (Psychic/Fighting) LV46
- Conkeldurr (Fighting) LV47
- Breloom (Grass/Fighting) LV46
- Lucario (Fighting/Steel) LV46
You’ll probably beat Tyson on level difference if you abused that grinding spot a little earlier! After the battle, you earn the Clobber Badge and Brick Break TM.
Journey To The Pokemon League
You’re tantalisingly close to the Pokemon League now, with just a few areas in your way.
Path Of Victory & Sinistrus Forest
As you may expect, the Path Of Victory is crawling with powerful Trainers. It’s vital that you stock up on as many healing items as you can afford before heading into this place. Remember Chelle? You’ll bump into her along the path, and she will challenge you to a battle:
Chelle:
- Raichu (Electric) LV46
- Gabite (Dragon/Ground) LV46
- Meganium (Grass) LV47
- Flareon (Fire) LV46
- Greninja (Water/Dark) LV46
Chelle’s team isn’t too different from when you last battled, so you shouldn’t have much trouble taking her down.
Battle The Developer!
I love little additions in Rom-hacks like this! Near the end of the Path Of Victory, you’ll stumble across Lucbui’s Lab. Lucbui is the creator of the Rom-hack you’re playing! Developer or not, he challenges you to a battle:
Lucbui:
- Quilava (Fire) LV50
- Breloom (Grass/Fighting) LV50
- Jolteon (Electric) LV50
- Porygon-Z (Normal) LV50
- Manectric (Electric) LV50
- Metagross (Steel/Psychic) LV50
Naturally, your team will dictate how easy or hard this battle is, but I didn’t find any of Lucbui’s Pokemon difficult to beat. You get a Quilava holding an Everstone for winning.
Before entering Victory Road Cave, you’ll meet Michael standing just outside. He gives you a CEO Keypass. You must take this to Palmtree Resort and to the top floor of the Fusion.Co building. Guess who’s there, Pikachu, of course!
Pikachu LV50
When you win, Pikachu explains that he wants to settle down with a Trainer and doesn’t care if you say yes or no. You now own a LV50 Pikachu! Go back to Michael and talk to him again. As it turns out, Regina has filed for divorce! Michael decides to travel and releases all of the Legendary Pokemon he has caught, concluding his story.
Onwards To Victory Road
Unlike Victory Roads of the past, there are no tricky puzzles, but there is a small army of Trainers. Before you dive in, I strongly advise stocking up on healing items.
Tunod Pokemon League
You have the opportunity to heal up here and purchase items. The Pokemon League is your final rest stop before taking on the Elite Four.
Showdown With Cato
Remember Cato? Well, he’s here and challenges you to a battle before you step into the Elite Four Chambers. If anything, he’s good practice! This is his team:
Cato
- Delphox (Fire/Psychic) LV49
- Sliggoo (Dragon) LV49
- Feraligatr (Water) LV50
- Porygon-Z (Normal) LV49
- Manectric (Electric) LV49
The Elite Four
Pokemon Blazed Glazed makes a bold move shaking up the Elite Four like this! Instead of types, the Elite Four have teams based on colors. This makes each fight much more demanding, as you’ll need good coverage for all of them!
Elite Four Rosaline – Pink:
- Lickilicky (Normal) LV50
- Slowking (Water/Psychic) LV50
- Milotic (Water) LV50
- Blissey (Normal) LV52
- Sylveon (Fairy) LV50
Rosaline has several dangerous Pokemon. You’ll want to get rid of Milotic quickly as it loves to put your Pokemon to sleep with Hypnosis with Ice Beam to follow up.
Elite Four Magnus – Purple:
- Arbok (Poison) LV51
- Goodra (Dragon) LV52
- Gliscor (Ground/Flying) LV51
- Mienshao (Fighting) LV52
- Drapion (Poison/Dark) LV53
Elite Four Tanya – Orange
- Floatzel (Water) LV54
- Dragonite (Dragon/Flying) LV55
- Rotom (Electric/Ghost) LV53
- Infernape (Fire/Fighting) LV54
- Alakazam (Psychic) LV53
How hard Tanya is for you will likely depend on your counters to her Dragonite. Fairy, Dragon and Rock are all solid choices, but you will probably kill it with a single Ice attack if you have access to one.
Elite Four Gray – Gray
- Zoroark (Dark) LV55
- Machamp (Fighting) LV56
- Aggron (Steel/Rock) LV56
- Skarmory (Steel/Flying) LV57
- Magnezone (Electric/Steel) LV55
Champion Blake
- Weavile (Dark/Ice) LV57
- Honchkrow (Dark/Flying) LV57
- Darkrai (Dark) LV58
- Houndoom (Dark/Fire) LV57
- Mawile (Steel/Fairy) LV57
- Umbreon (Dark) LV57
The Champion is formidable and a fitting opponent to close out your adventure in the Tunod region.
Darkrai is, hands down, Blake’s most dangerous Pokemon. Even without a type advantage, all of its attacks hit incredibly hard. You shouldn’t underestimate Weavile either, as if you don’t have a solid Fire-type move, it’s fast and capable of doing a ton of damage.
The End?
Congratulations! You’ve beaten the Tunod Pokemon League, but the game is far from over! You can now explore the Johto Region, and you’ll learn that Team Fusion isn’t quite done yet.
Johto Region
A Whole New World
The quickest way to Johto is by plane from Southerly City Airport. You’ll meet Professor Oak and Kris inside. They are both from the Johto region, and Kris says you should travel there. She gives you a Plane Ticket to do so.
The No FLY Zone
Johto is small but feels much bigger when you can’t Fly around. Because of the airport, you aren’t allowed to use Fly in the region.
Cherrygrove Town
From the Airport in Cherrygrove Town, your first port of call is New Bark Town. It’s the only place you can go as you need to speak to Professor Elm there. Head East when ready.
New Bark Town
The building by the entrance is Professor Elms’s Lab. You can get a Gen 2 Starter here! One of the Professors aides will teach a Pokemon False Swipes if you want it. Head back to Cherrygrove Town and then North into Route 30.
Route 30
Much like the connecting areas in Tunod, routes in Johto are tiny and usually have a couple of Trainers to battle. If you head West when you reach Dark Cave, you’ll end up in Violet City.
Violet City
If you thought the threat of Team Fusion was over, think again! Henri meets you in town and informs you that Regina now commands Team Fusion, and instead of just Mew, they want every Legendary Pokemon now. Troubling news, but there’s nothing you can do about it just yet.
The Gym is closed as the Gym Leader is investigating a commotion at the Ruins of Alph nearby. You can leave the town and head West to go there.
Earls School
Even in Johto, EXP is always at a premium! You can battle the students here for EXP and money. These battles are repeatable if you want to grind here.
Bellsprout Tower
As you may imagine, every Trainer here has a team of Bellsprouts, and they are all LV50. You can get the Bounce TM here from the Elder at the top of the tower.
The big issue is that many Pokemon can’t learn Bounce. It’s not mandatory, but it is helpful. If none of your team can learn it, there’s a list of Pokemon that can in the ‘Useful Resources’ section.
Ruins of Alph
There aren’t any exceptional opponents here, but since everyone has Pokemon over LV50, everything hits very hard. Make sure you bring a generous supply of Potions. Battle through the ruins, and you’ll catch up to Regina just in time to see her steal the Volcano Orb. She challenges you to a battle.
Regina
- Ditto (Normal) LV50
- Kecleon (Normal) LV50
- Miltank (Normal) LV50
- Wobbuffet (Psychic) LV50
- Zoroark (Dark) LV50
After the battle, backtrack and head up the previously guarded ladder. You’ll meet Falkner, who tells you he will battle you at the Gym now, so travel back to Violet City.
Violet City Gym
Cato is standing by the door of the Gym and challenges you to a battle before you go inside:
Cato
- Delphox (Fire/Psychic) LV50
- Venusaur (Grass/Poison) LV50
- Porygon-Z (Normal) LV49
- Feraligatr (Water) LV51
- Goodra (Dragon) LV51
With Cato out of the way, you can challenge the Gym. Violet City Gym specialises in Flying-types. There are only 2 Trainers here, and after they’ve been defeated, you can challenge Falkner:
Leader Falkner – Flying
- Swellow (Normal/Flying) LV54
- Aerodactyl (Rock/Flying) LV54
- Honchkrow (Dark/Flying) LV54
- Salamence (Dragon/Flying) LV55
- Pidgeot (Normal/Flying) LV55
The scariest thing about Falkner is his team is adept at dealing with Flying counters. Be especially careful using Electric types, as Aerodactyl and Salamence know Earthquake.
You get the Zephyr Badge and Aerial Ace TM for winning, and your next destination is Ecruteak City.
Ecruteak City
Once you arrive in the City, you’ll meet Pius, who you briefly met in Bellsprout Tower. She fears that Team Fusion are trying to capture Entei and asks you to speak to her in Whitewood City if you find anything. You’re free to challenge the Gym.
Teleporters, Armed!
Speak to the man in the picture above, and he will turn the teleporting system on. This makes traveling around Johto much easier. Don’t do what I did and walk around the entire region!
Ecruteak City Gym
As the spooky music may elude, Ecruteak City specializes in Ghosts.
Leader Morty – Ghost
- Froslass (Ice/Ghost) LV55
- Aegislash (Steel/Ghost) LV55
- Mismagius (Ghost) LV56
- Sableye (Dark/Ghost) LV55
- Gengar (Ghost/Poison) LV57
After you’ve defeated Morty, head West to Moomoo Farm. Just before you get there, Chelle will appear again and challenge you to a battle.
Chelle
- Raichu (Electric) LV53
- Meganium (Grass) LV55
- Flareon (Fire) LV54
- Garchomp (Dragon/Ground) LV54
- Crobat (Poison/Flying) LV52
- Greninja (Water) LV55
Garchomp is always dangerous as it’s incredibly fast. You’ve beaten Chelle so many times already; her team hasn’t changed enough to make her a bigger problem than before.
Moomoo Farm
This area mainly serves as a small pit stop, but you can buy Moomoo Milk here, a decent, inexpensive healing item. From the farm, travel south towards Olivine City
Olivine City
It’s always a sight for sore eyes when a Gym is open without the Leader demanding something from you first! As the Gym is open, head there at your leisure.
Another Lighthouse Challenge
The Lighthouse in Serenity Isle was crucial for levelling up, and this one is also. The stakes are higher; the only way out is to win or faint.
Pokemon are powerful here, ranging from LV60 all the way to LV65! Fortunately, each Trainer only has a couple of Pokemon. If you make it to the top, there’s an Ampharos, which makes a beautiful, subtle nod to Pokemon Silver and Gold. I love little inclusions like this, and it’s worth the trip just for that!
Olivine City Gym
Next up is Steel Types. Fire, Fighting and Ground attacks are all useful here.
Leader Jasmine – Steel
- Magnezone (Steel/Electric) LV57
- Empoleon (Water/Steel) LV57
- Metagross (Steel/Psychic) LV57
- Lucario (Steel/Fighting) LV57
- Steelix (Steel/Ground) LV58
Just before you’re handed the badge, you get interrupted by Whitney, who explains thugs have appeared in Goldenrod City, and that smoke is billowing from Ilex forest. Jasmine asks you to accompany her because Steel-types hate fire.
You must travel back towards Violet City. Go South West to the gatehouse to meet Whitney, whose now accompanied by a police officer.
Upon exiting the gatehouse, you’ll be in the National Park.
Follow the short route, and you’ll end up in Goldenrod City.
Goldenrod City
Team Fusion has overrun the area. You can’t do much here right now, so heal up and travel South towards Ilex Forest.
Ilex Forest
Ilex forest is scary, with flames blocking quick paths through the area. In a dark twist, Regina is here, and she’s to blame for the forest fire. She set the place ablaze to force Celebi, the forest guardian, out of hiding.
Regina
- Zoroark (Dark) LV58
- Banette (Ghost) LV58
- Kecleon (Normal) LV58
- Ditto (Normal) LV58
- Aggron (Steel/Rock) LV59
Even though you’ve beaten Regina, the fire still lured out Celebi. To save what’s left of the forest, Celebi hands over the Aurora Orb to Regina.
A Wild Xerneas Appears!
If you speak to the old lady just to the West from where you battled Regina, she will summon a Xerneas!
Xerneas (Fairy) LV55
Xerneas is an awesome Legendary Pokemon and a prime candidate for that Master Ball of yours. It’s worth catching even if you suffer through the process with Ultra Balls.
From Ilex Forest, you can go back to Goldenrod OR South to Azelea Town to challenge their respective Gyms. Goldenrod is more manageable, so let’s check that out first.
Goldenrod City Gym
This Gym is tough without a Fairy counter, and battles here become difficult, thanks to how high-level your opponents are. This is what you’re up against:
Leader Simon – Fairy
- Clefable (Fairy) LV61
- Mawile (Steel/Fairy) LV61
- Whimsicott (Grass/Fairy) LV61
- Togekiss (Fairy/Flying) LV63
- Azumarill (Water/Fairy) LV62
You get the Plain badge and Moon Blast TM for winning.
It’s a little trek back through Ilex forest, but the Gym In Azelea Town is awaiting your challenge and this time round, it’s bugs!
Azelea Town
An ESSENTIAL TM
You MUST get Fury Cutter from the man in this house (pictured above). It’s required to progress through the story after you’ve beaten Evergreen Town Gym.
Azelea Town Gym
This time around, you’re up against a Bug-type Gym. Fire, Flying, and Rock types all work here but beware of the Gym Leader’s dual-type Pokemon.
Leader Bugsy – Bug
- Armaldo (Rock/Bug) LV61
- Heracross (Bug/Fighting) LV61
- Yanmega (Bug/Flying) LV62
- Volcarona (Bug/Fire) LV62
- Scizor (Bug/Steel) LV63
In my opinion, this is the most challenging gym in the game. Multiple Pokemon know Earthquake, which shuts down Fire-types. You get the Hive badge and Signal Beam for winning.
Your next move is to head back to Olivine City and then onto Cianvine Bridge. There are five trainers to battle, and you’ll find Cianwood City on the other side.
Cianwood City
If you’re up for some hardcore training, you can try your luck at Chucks Dojo. You can fight powered-up versions of the Tunod Gym Leaders here. Train if you wish, and when you’re ready, head North into Cliff Edge Cave.
Cliff Edge Cave
This area is very buggy, and there are numerous reports of things not working the way they should. Either way, I advise you to get through this area as quickly as possible, as the bugs will clear up afterwards.
You cannot save here either. Make your way through the cave and Route 47 until you end up in Evergreen Town.
Evergreen Town
Evergreen town is supposedly home to the Legendary Trainer, Silver (if you played the old games, that might strike some fear in you!). They don’t make Gym Leaders like they used to, so naturally, the Gym is closed. Chelle is near the Pokecenter, so challenge her when you’re ready:
Chelle
- Flareon (Fire) LV62
- Garchomp (Dragon/Ground) LV62
- Raichu (Electric) LV62
- Greninja (Water/Dark)LV62
- Crobat (Poison/Flying) LV62
- Meganium (Grass) LV62
To get Silver to appear, travel back to Cianwood City and into Chucks Dojo. Silver sits at the top of the room and will only return to his dojo once you’ve battled here. Once you’ve done so, head back to Evergreen Town.
Evergreen Town Gym
This is a Dark-type Gym. The area looks intimidating, but as long as you always walk to the nearest floating tile you can see, you’ll be fine.
Leader Silver – Dark
- Honchkrow (Dark/Flying) LV63
- Weavile (Dark/Level) LV63
- Hydreigon (Dragon/Dark) LV64
- Luxray (Electric) LV63
- Bisharp (Dark/Steel) LV63
You’ll earn the Night badge and Thief TM for winning.
Your next destination is the overgrown path by Moomoo Farm, so head there. This is the area you need Fury Cutter for, so hopefully, you got it in Azelea Town. This path leads to Bamboo Forest and then to your destination, Whitewood City.
Whitewood City
You’ll meet Whitney as soon as you arrive in the City. She’s looking for Jasmine. Enter the church, speak to Pius after the sermon, and then interact with the off-colour gravestone in the graveyard.
Church Of Alpha
Considering how complex the place looks, it’s pretty straightforward. Use the coloured keys to open doors as you get them. When you open the door with Sexton inside, he tells you to check a gravestone.
It’s this one (pictured above). The password etched into it opens Jasmine’s cell. It’s MMXIII.
Head back to Sexton’s room, talk to him and inspect his desk. It has an Ornate Key inside. With this, you can start a doubles battle. You and Jasmine VS Pius and Sexton!
Pius and Sexton
- Gallade (Psychic/Fighting) LV60
- Gardevoir (Psychic/Fairy) LV60
- Milotic (Water) LV60
- Absol (Dark) LV60
- Noctowl (Normal/Flying) LV60
- Pidgeot (Normal/Flying) LV60
If you remember, Jasmine never gave you the badge for beating her. She hands it over after this battle. The Whitewood City Gym is now open to challenge.
Whitewood City Gym
Leader Brian – Psychic
- Starmie (Water/Psychic) LV63
- Gardevoir (Psychic/Fairy) LV64
- Gallade (Psychic/Fighting) LV65
- Espeon (Psychic) LV63
- Alakazam (Psychic) LV64
You earn the Psych badge and Calm Mind TM for winning.
Henri meets you outside. Your next destination is Mahogany town, where an old Team Rocket base is located.
Rocket Hideout
The Hideout is a large sprawling building, much like the Church of Alpha. Despite its size, it’s very straightforward, and there are no puzzles to worry about. You’ll bump into Regina just in time to see her steal the Thunder Orb.
Henri says Regina will head to Bell Tower next, so make your way there. It’s in Ecruteak City.
Bell Tower
There are plenty of trainers to battle, and once you’ve fought to the top, you’ll be face-to-face with Regina once again. She places the orbs on pedestals, then summons and captures Ho-oh. Guess who she uses it against!
Fusion Boss Regina
- Ho-oh (Fire/Flying) LV50
- Zoroark (Dark) LV66
- Absol (Dark) LV66
Sadly, Ho-oh is laughably weak as it’s only LV50. As Regina only has 3 Pokemon, you should defeat her with ease. Your next destination is Mahogany Town.
Want a Mewtwo?
If you head East from Mahogany Town now, you’ll bump into a talking Dragonite! This starts an optional side quest to catch a Mewtwo on New Island. You can take a ferry from Olivine City to get there. If you’re not interested in Mewtwo, you can continue East to Blackthorn City through Ice Cave. Just note you need a Pokemon that knows Rock Climb to do so.
Blackthorn City
Blackthorn City Gym
It’s about time we had a Dragon Gym! The gimmick of this gym is you have to beat every Trainer before you can challenge the Leader. If you have access to Ice or Fairy moves, you’ll be laughing here. Another Dragon works too, but it’s risky.
Leader Clair – Dragon
- Garchomp (Dragon/Ground) LV67
- Druddigon (Dragon) LV67
- Kingdra (Water/Dragon) LV68
- Sceptile (Grass) LV68
- Dragonite (Dragon/Flying) LV69
When you defeat Clair, the Rising badge, Dragon Claw TM, and most importantly, the right to challenge the Johto Pokemon League is yours.
The Path To The Pokemon League
Travel to Newbark Town, then Surf East to Route 27. There’s an extensive Ocean trail with several Dive spots. The one you want to take is the small one furthest South East. Follow the route, and you’ll end up at Victory Road. If you speak to the guards by the stairs and walk through, you’ll be right at the League… Or will you?
Just before you step into the league, Chelle will challenge you:
Chelle
- Flareon (Fire) LV67
- Garchomp (Dragon/Ground) LV67
- Greninja (Water/Dark) LV67
- Meganium (Grass) LV68
- Raichu (Electric) LV67
- Crobat (Poison/Flying) LV67
Naturally, she’s not happy you beat her. You can take this opportunity to heal and use the shop. The Elite Four here are more traditional and have Type specific teams.
Johto Elite Four
Elite Four Ivan – Poison
- Scolipede (Bug/Poison) LV71
- Tentacruel (Water/Poison{) LV71
- Roserade (Grass/Poison) LV71
- Gengar (Ghost/Poison) LV71
- Seviper (Poison) LV72
Elite Four Whitney – Normal
- Snorlax (Normal) LV72
- Wigglytuff (Normal/Fairy) LV73
- Blissey (Normal) LV73
- Miltank (Normal) LV74
- Lickilicky (Normal) LV72
Blissey is a Pokemon you should always be very weary of. It has an absurd amount of HP and incredible resistance to SP. Attacks. A physical Fighting attack works wonders if you have one.
Elite Four Powell – Electric
- Raichu (Electric) LV74
- Ampharos (Electric) LV76
- Electivire (Electric) LV75
- Rotom-W (Electric/Ghost) LV75
- Jolteon (Electric) LV74
Elite Four Eusine – Water
- Empoleon (Water/Steel) LV76
- Swampert (Water/Ground) LV76
- Milotic (Water) LV76
- Suicune (Water) LV78
- Starmie (Water/Psychic) LV76
Suicune is Legendary, but that means very little in Pokemon Blazed Glazed. Dispatch it with a Water counter as you usually would.
Champion Kris
- Heracross (Bug/Fighting) LV78
- Metagross (Steel/Psychic) LV78
- Goodra (Dragon) LV78
- Sceptile (Grass) LV78
- Feraligatr (Water) LV80
- Arcanine (Fire) LV78
This fight is tough because of the insane level of Kris’s Pokemon. You’ll likely be several levels lower, but as long as you have decent coverage, you should be able to land Super Effective hits and secure a win.
You’re not done yet, Champion
You didn’t take care of Regina just yet! Henri asks you for help and to head to Evergreen Town. Go to the docks and to the final region of the game.
Rankor Region
Reefen Isle
As soon as you enter the area, you’ll meet Professor Cypress, and they offer you a Gen III Starter! You have to make space in your party and take it to proceed.
Head back to the seaport and travel to Olcan Isle.
Olcan Isle
She’s not happy to see you, but Chelle is roaming the area outside the port. You know the drill by now!
Chelle
- Meganium (Grass) LV74
- Rapidash (Fire) LV73
- Garchomp (Fire) LV73
- Greninja (Water/Dark) LV74
- Tyranitar (Rock/Dark) LV72
- Skarmory (Steel/Flying) LV72
In all fairness, Chelle’s team is quite formidable now. After losing to you again, she furiously pushes you aside. Keep heading up into the Isle and enter the cave.
Mt. Tritorch
This area is a linear gauntlet of Trainers but beware of burnt patches on the ground, as they will burn a Pokemon in your party. Travel deep enough into the Mountain, and you’ll find Regina. She captures Moltres in a Masterball and flees. Head back to the Ferry and sail to Nitro Isle.
Nitro Isle
Nitro Isle is a much more traditional town. You see Chelle getting beaten in a Pokemon battle when you arrive. Her excited opponent is a Trainer called Tye, who challenges you with his Eevee team:
Tye
- Leafeon (Grass) LV73
- Vaporeon (Water) LV73
- Glaceon (Ice) LV73
- Flareon (Fire) LV73
- Umbreon (Dark) LV73
- Jolteon (Electric) LV73
Wanna Fight a Classic Gym Leader?
Wattson from Ruby/Saphire lives here on Nitro Isle. You can battle him at his house to the West of town to earn a Light Ball.
- Electivire (Electric)LV75
- Raichu (Electric) LV75
- Rotom-S (Electric/Ghost) LV75
- Magnezone (Electric/Steel) LV75
- Manectric (Electric) LV75
Rankor has Gyms to conquer too! First up is Thor’s Gym, which specialises in… Poison Types?
Nitro Isle Gym
This gym is very out of character, with a pretty in-depth logic puzzle. This puzzle seems randomly generated, so I can’t provide a solution that works every time. Read the instructions, and don’t worry if you mess up. The worst that will happen is you’ll have an extra Trainer to battle.
Leader Thor – Poison
- Crobat (Poison/Flying) LV76
- Nidoking (Poison/Ground) LV77
- Venusaur (Grass/Poison) LV76
- Weezing (Poison) LV76
- Gengar (Ghost/Poison) LV76
- Toxicroak (Poison/Fighting) LV76
In Rankor, you don’t earn badges. Instead, your Rankor ticket gets ‘punched’ each time you conquer a Gym. Now you can take the ferry to Kolo Isle. Before you leave, you hear a loud noise from Mt. Dyno next door. Why don’t you investigate?
Mt. Dyno
Mt. Dyno is incredibly similar to Mt. Tritorch. It has the same linear path littered with Trainers. The yellow patches on the ground will paralyse your Pokemon if you step on them, so be careful. At the mountain’s peak, you’ll find Regina, but this time, Henri defeats her in battle and captures the Zapdos himself!
The weather is getting worse, so head back to the Ferry and sail to Kolo Isle.
Kolo Isle
This island is covered in snow and is on two levels. The Gym is on the level above, so take the Ski Lift to the top.
As the Gym is open, head inside and take the challenge.
Kolo Isle Gym
Fortunately, this Gym isn’t even half as obtuse as the previous one. Simply battle the trainers and talk to them to use their Dragons to travel through the Gym.
Leader Ricky – Dragon
- Salamence (Dragon/Flying) LV77
- Haxorus (Dragon) LV77
- Kingdra (Water/Dragon) LV77
- Goodra (Dragon) LV78
- Dragonite (Dragon/Flying) LV77
- Charizard (Fire/Flying) LV77
Dragon is a high-risk counter to other dragons, but if you want something safer. Ice is a solid option. If you lack a decent Ice move, you can learn Ice Punch in the house next door!
Aside from learning Ice Punch, there’s not much to do here, so head back to the Ferry and the new open destination, Alpha Isle.
Alpha Isle
Alpha Isle could give Ecruteak City a run for its money with how creepy it is. Not convinced? Just chat with the residents!
A Master Ball Shop??!
Yes, Alpha Isle sells Master Balls! They cost a small fortune, but if you have 100,000 to spare, you can buy a Master Ball. It might be worth it, considering how many Legendary Pokemon are in the game!
Before you can challenge the Gym, you need to battle Tye again. He’s waiting outside the Gym.
Tye
- Leafeon (Grass) LV76
- Vaporeon (Water) LV76
- Jolteon (Electric) LV77
- Glaceon (Ice) LV76
- Umbreon (Dark) LV76
- Flareon (Fire) LV76
After your battle, head to the Pokemon Center and attempt to heal your Pokemon. It’s a trap!
Alpha Isle Underground
You’ll be transported to this strange place. There are a few Trainers, but the area is full of dead ends. You must walk through the wall opposite this Trainer (pictured) to get through.
Venture through the area; believe it or not, it’s not Regina this time! A Trainer called Will is responsible and challenges you to a battle.
Gym Guardian Will
- Politoed (Water) LV78
- Gyarados (Water/Flying) LV78
- Manectric (Electric) LV78
- Raikou (Electric) LV78
- Empoleon (Water/Steel) LV78
You’ll get a key for winning. It unlocks the door at the back of the Gym, so head straight there when you’re ready.
Alpha Isle Gym
You don’t need to fight anyone here; just head to the door at the back of the room. Sora, the Gym Leader, is just inside.
Leader Sora
- Alakazam (Psychic) LV79
- Gallade (Psychic/Fighting) LV79
- Gardevoir (Psychic/Fairy) LV80
- Delphox (Fire/Psychic) LV79
- Slowking (Water/Psychic) LV79
- Jirachi (Steel/Psychic) LV79
I’m sure you’re looking forward to beating the next Gym, but Pius asks you to return to Kolo Island instead. Take the ferry there.
There’s a new entrance into Mt. Frozon on the town’s 2nd level. Head inside.
Mt. Frozon
There’s an obnoxious Ice Puzzle in this area. If you’re stumped, here’s how to beat it. Stand where I am and enter the following directions:
Up, left, up, right, up, left, down, right, down, left, up, left, down, right, down, right, up, then right.
Regina is just up ahead.
Regina
- Zoroark (Dark) LV78
- Absol (Dark) LV78
- Ho-oh (Fire/Flying) LV79
- Moltres (Fire/Flying) LV79
Whilst you were battling, Pius managed to sneak around to reach Articuno himself! But rather than catch it, he attacks it with Dragonite to awaken something much more dangerous. Lugia!
Pius challenges Regina to a battle at the Peaks Of Alpha, and they both fly there. To get there yourself, head to Alpha Isle and battle the Trainer guarding the entrance.
Peaks Of Alpha
Make your way through the area until you reach the location pictured above. There’s a tablet that you need a password for. The password is ‘NOT ALONE…‘. You must enter the ‘…’; it’s in the numbers tab.
Head across the bridge to the cave entrance, where you’ll meet Alpha Sexton. He challenges you to a battle:
Alpha Sexton
- Togekiss (Fairy/Flying) LV78
- Aegislash (Steel/Ghost) LV78
He will step aside, granting access to the mountain’s peak.
Pius and Regina are battling. Henri is here and lets you pick one to battle whilst he fights the other.
These are the teams depending on who you picked.
Alpha Leader Pius
- Absol (Dark) LV79
- Mega Lucario (Fighting/Steel) LV80
- Dragonite (Dragon/Flying) LV79
- Lugia (Psychic/Flying) LV80
Fusion Boss Regina
- Zoroark (Dark) LV79
- Absol (Dark) LV79
- Moltres (Fire/Flying) LV80
- Ho-oh (Fire/Flying) LV80
The finale is nothing short of incredible. Terrakion, Virizion, and Cobalion appear and smash Regina’s Pokeballs, releasing the Legendaries. The Legendary Pokemon leave, and Pius and Regina declare their love for each other… I’m not kidding.
Reign Isle
You’re on the final stretch now. In the Pokemon Centre, you’ll be offered a Chespin, Fennekin or Froakie.
Makunouchi’s Gym
Here it is, the last Gym in the game! You have to fight in the ring three times in a row with no pausing. And yes, this is a big nod to the Hajime No Ippo Anime!
Boxer Muhammad
- Hitmonlee (Fighting) LV76
- Hitmonchan (Fighting) LV76
- Hitmontop (Fighting) LV76
Boxer Muhammad
- Breloom (Grass/Fighting) LV77
- Breloom (Grass/Fighting) LV77
- Mienshao (Fighting) LV77
- Mienshao (Fighting) LV77
Boxer Muhammad
- Poliwrath (Water/Fighting) LV78
- Scrafty (Dark/Fighting) LV78
- Emboar (Fire/Fighting) LV78
- Chesnaught (Grass/Fighting) LV78
- Gallade (Psychic/Fighting) LV78
Defeating the Boxer three times earns you the right to challenge Makunouchi.
Leader Makunouchi
- Blaziken (Fire/Fighting)LV82
- Conkeldurr (Fighting) LV82
- Greninja (Water/Dark) LV82
- Machamp (Fighting) LV83
- Gliscor (Ground/Flying) LV82
- Infernape (Fire/Fighting) LV82
You earn your final card punch and Brick Break TM for winning.
With a complete card, you can now battle Soul at the Stadium.
Soul Stadium
Welcome to the final area of Pokemon Blazed Glazed! You’ve fought tooth and nail to be here, so let’s end with a bang!
First of all, you must battle Tye and Chelle one last time. They attack one after the other, and you have no chance to heal between the fights.
Tye
- Leafeon (Grass) LV79
- Glaceon (Ice) LV79
- Jolteon (Electric) LV79
- Vaporeon (Water) LV79
- Espeon (Psychic) LV79
- Flareon (Fire) LV79
Chelle
- Meganium (Grass) LV80
- Rapidash (Fire) LV80
- Greninja (Water/Dark) LV80
- Garchomp (Dragon/Ground) LV80
- Tyranitar (Rock/Dark) LV80
- Skarmory (Steel/Flying) LV80
After proving once and for all that you’re the strongest Trainer, Chelle says she will train in a region not included in Pokemon Blazed Glazed! Who doesn’t love a good 4th wall break?
You’ve done everything you need to challenge Soul now.
Prepare yourself, as this is the final battle in Pokemon Blazed Glazed:
Champion Soul
- Magmortar (Fire) LV87
- Hydreigon (Dark/Dragon) LV87
- Empoleon (Water/Steel) LV88
- Genesect (Bug/Steel) LV87
- Gliscor (Ground/Flying) LV87
- Roserade (Grass/Poison) LV87
This fight is tough because of the frankly insane level jump of Soul’s team. Unless you’ve excessively grinded, you’ll probably be 5+ levels weaker than him. Regardless, push through with your Super Effective attacks but you may need to leave and train to stand a chance!
Now you’ve beaten Soul; you’re the Champion of 3 Regions at once! Let the credits roll, and if you still feel up to it, there’s a ton of Legendary Pokemon to catch in the post-game!
FAQs
Question: What’s the Best Starter?
Answer: You’ll have a much better time in Blazed Glazed if you pick your favorite as a starter and try to build a balanced team around that. However, Riolu is a solid choice as it learns powerful Fighting and Steel type attacks.
Question: Is Pokemon Blazed Glazed buggy?
Answer: A little. During my playthrough, I ran into multiple bugs. Most didn’t impact gameplay; there was the odd NPC that appeared/disappeared along with glitchy textures, but for the most part, they were fine. The more impactful ones were much less common, but entire areas in the 2nd region don’t work quite the way they should.
Question: How long is Pokemon Blazed Glazed?
Answer: This depends massively on how much side content you want to explore and how much training you need. For me, it took over 60 hours to reach the end credits. This is a very long game by Pokemon standards!