Bewear Pokemon Guide

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They say that every Pokémon is at least one person’s favorite. From the well-loved classics like Charizard and Pikachu to the more obscure creatures, like Accelgor and Lurantis.

One of My Favorites is Bewear

bewear

When I laid my eyes upon it during my initial playthrough of Pokémon Sun, I instantly knew that this cute-looking creature would be one of my favorites in the entire series. Its design was simple yet captivating, and it also happened to be a Normal Type, my favorite type in the game. Since then, it has been a staple on both my casual and competitive teams.

My Bottom Line Up Front:

Bewear is a Normal/Fighting-type Pokémon who excels at taking powerful attacks and dishing out significant damage via Physical attacks. It can usually be found around the late-game locations in the Generation 7 games and particular sections of the Wild Area in the Generation 8 titles.

Bewear can learn a wide variety of moves via TMs and works best if you train its HP & Attack base stats. It is also a prominent and iconic figure in the Pokémon Sun & Moon anime, where it shared a lot of its screen-time with Team Rocket.

In light of this, I think I’m the perfect person to give a comprehensive breakdown of Bewear. There are many different aspects to it, so I’ll break this article down into segments:

  • General Info, Evolution, and Location
  • Stats
  • Moves
  • Useful Movesets & Team Composition
  • Appearances in the Anime & Other Pokémon Title

General Info, Evolution & Location

General Info

NationalDex Number: 760

Local Pokedex Numbers: 

  • 170 (Pokémon Sun & Moon)
  • 206 (Pokémon Ultra Sun & Ultra Moon)
  • 095 (Pokémon Sword & Shield)

Type: Normal/Fighting

Weight: 135.0kg (297.6 Ibs)

Height: 2.1m (6’11”)

Introduced into the franchise in Generation 7, Bewear is known as the ‘Strong Arm Pokémon’ for a good reason. Standing at an intimidating 6’11”, these Pokemon possess otherworldly levels of strength; it has the power to easily lift boulders and uproot fully grown trees with relative ease. This bear-like creature is so incredibly dangerous that warning signs litter the areas where it lives.

This Pokémon is a giant black and pink teddy bear-like creature that walks on two legs and has a short ringed tail. It has long, muscular arms and short legs covered in soft, black fur. Bewear’s head is bright pink with a unique white band of hair stretching across it, resembling a headband. This Pokemon has a white muzzle with a black nose and two small eyes.

In its Shiny Form, all the pink parts of Bewear will become gold instead. In addition, its pink paw pads will turn a deep orange color.

Bewears are relatively easy to read despite walking, cuddly deathtraps if you know what to look out for. In the wild, Bewears are known to wave their arms playfully as if trying to greet you and invite you to come closer. If you ever see one display this behavior, start running in the opposite direction. This is their unique way of potential warning threats to stay away. If you ignore their warning, then you can kiss your life goodbye.

Bewears typically show their affection for others through hugs which is quite cute until you realize that these Pokémon have enough to strength throw lorries around like mere toys. Trainers with Bewears are forced to teach them how to properly control their incredible power, lest they accidentally injure somebody.

Pokedex Entries

  • Pokémon Sun: This immensely dangerous Pokémon possesses overwhelming physical strength. Its habitat is generally off-limits.
  • Pokémon Moon: This Pokémon has the habit of hugging its companions. Many trainers have left this world after its hug squashed their spines.
  • Pokémon Ultra Sun: It waves its hands wildly in intimidation and warning. Life is over for anyone who doesn’t run away as fast as possible.
  • Pokémon Ultra Moon: It boasts tremendous physical strength. Many people call it the most dangerous Pokémon in the Alola region.
  • Pokémon Sword: Once it accepts you as a friend, it tries to show affection with a hug. Letting it do that is dangerous-it could easily shatter your bones.
  • Pokémon Shield: The moves it uses to take down its prey would make a martial artist jealous. It tucks subdued prey under its arms to carry it to its nest.

Bewear’s English name is made up of the following words:

  • Bear: A large, mighty mammal that resides in forests and caves
  • Wear: To put on something like clothing
  • Beware: Used as a warning to tell people to watch out for danger

This Pokémon also goes by different names depending on what language you select in-game:

  • Japanese: Kiteruguma
  • French: Chelours
  • German: Kosturso
  • Spanish & Italian: Bewear

Evolution

Bewear is a fully-evolved Pokémon and has one pre-evolved form called Stufful:

Stufful

NationalDex Number: 759

Local Pokedex Numbers:

  • 169 Pokémon Sun & Moon)
  • 205 (Pokémon Ultra Sun & Ultra Moon)
  • 094 (Pokémon Sword & Shield)

Type: Normal/Fighting

Weight: 6.8 kg (15.0 Ibs)

Height: 0.5m (1’08”)

Also introduced in Generation 7, Stufful is a Normal/Fighting-type known as the ‘Flailing Pokémon’ and is somewhat similar to its fully-evolved form. Standing on four legs, Stufful’s fur is a mix of pink, brown, and white. Each of its four legs is brown with a single pink circle at the bottom.

Its tail is small and round with a single dark pink ring. A small white flap that resembles the tag you’d find on a stuffed toy is just under its tail. It has two large, white-tipped tufts of fur sticking out of either side of its head. Stufful has a white muzzle with a black nose with two big, black eyes.

In its Shiny Forme, all of Stufful’s pink fur will become a gold color, whereas everything else will stay the same.

Stufful is a tiny and cute Pokémon that garners people’s attention. Funnily enough, it hates being touched so much that it will flail its paws wildly. This adorable act would be harmless if not because Stufful possesses enough physical power to snap thick tree trunks in half.

Once it reaches Level 27, Stufful will be able to evolve into Bewear.

Pokedex Entries

  • Pokémon Sun: Despite its adorable appearance, when it gets angry and flails about, its arms and legs could knock a pro wrestler sprawling.
  • Pokémon Moon: A touch from anyone except a known friend sends it into a surging frenzy. It’s an incredibly dangerous Pokémon.
  • Pokémon Ultra Sun: It boasts power enough to split large trees in half. The organ on its rear releases an odour that it uses to communicate with others of its kind.
  • Pokémon Ultra Moon: Stufful hates to be hugged or touched. It will squirm, thrash and resist with amazing power.
  • Pokémon Sword: Its fluffy fur is a delight to pet, but carelessly reaching out to touch this Pokémon could result in painful retaliation.
  • Pokémon Shield: The way it protects itself by flailing its arms may be an adorable sight, but stay well away. This is flailing that can snap thick tree trunks.

Stufful’s English name is made up of the following words

  • Stuff: To fill something with the material
  • Little: A synonym of ‘Small.’

This Pokémon also goes by different names depending on what language you select in-game:

  • Japanese: Nuikoguma
  • German: Velursi
  • French: Nounourson
  • Spanish & Italian: Stufful

Location

Being such a powerful Pokémon, Bewear is usually found in relatively late-game areas, whereas its pre-evolved form is located around the early-to-mid game areas:

Bewear Locations

Pokémon Sun & Moon

Bewear is found in Poni Gaunlet, a route that leads towards the Battle Tree. It is filled with powerful fully- evolved Pokémon and challenging trainers. You have a decent chance of encountering Bewear just by walking through the tall grass.

You can also trade a trainer a wild Bewear to obtain a Talonflame.

Pokémon Ultra Sun & Moon

Once again, Bewear can be found in Poni Gauntlet. You can also trade a trainer here, a wild Bewear for their Tauros.

After defeating the Island Kahuna Olivia for the first time, you can encounter a Bewear in Hau’oli City by completing a sidequest. On the top floor of the Hau’oli Mall, you’ll be able to watch the Bewear Show, a cosplay show where three actors dress up in Bewear suits to sing and dance. However, one of the three Bewears is real and will fly into an unfathomable rage.

To complete the quest and save all of the people in the Mall, you’ll have to either defeat the Pokémon or capture it.

Pokémon Sword & Shield

In this installment of the franchise, Bewear can be found in three separate locations of the Wild Area:

  • Giant’s Seat
  • Axew‘s Eye
  • Lake of Outrage

You can encounter this Pokémon by walking through the tall grass or approaching it when you spot it in the overworld. On the other hand, if Bewear spots you, it will let out a cry and begin to chase you.

Stufful Locations

Pokémon Sun & Moon and Pokémon Ultra Sun & Moon

Stufful can be on both Route 8 and the Akala Outskirts. You can encounter this cute Pokémon by simply walking through the tall grass patches.

Pokémon Sword & Shield

Stufful can be found on Route 5 and in multiple places throughout the Wild Area:

  • East Lake Axewell
  • Bridge Field
  • Dappled Grove
  • Giant’s Seat
  • Hammerlocke Hills
  • North Lake Miloch

Stats

As is typical with most Pokémon, Bewear has three abilities, with two being regular and the third being a Hidden Ability. Hidden Abilities are special abilities that wild Pokémon cannot possess; to gain access to these rare abilities, Pokémon must be bred primarily for them.

Bewear’s Abilities

  • Fluffy: Bewear’s signature ability reduces the damage of all physical attacks by 50% but doubles the damage of fire-based moves. All fire-type attacks will do super effective damage on this Pokémon.
  • Klutz: This ability prevents the Pokémon from using any held items.
  • Unnerve (Hidden Ability): This ability prevents opposing Pokémon from eating berries.

Being a Normal/Fighting-type, Bewear is weak against the following types:

  • Flying (Deals super-effective damage)
  • Fairy (Deals super-effective damage)
  • Psychic (Deals super-effective damage)
  • Fighting (Deals super-effective damage)
  • Fire (Deals super-effective damage, thanks to its Fluffy ability)

It resists the following types:

  • Dark (Deals non-effective damage)
  • Rock (Deals non-effective damage)
  • Bug (Deals non-effective damage)
  • Ghost (Bewear is utterly immune to all Ghost-type attacks)

As you might have gathered from its size and vast power, Bewear has naturally high HP and Attack base stats, whilst its Special Attack stat is the lowest. Alongside its Fluffy ability, Bewear is one durable Pokémon; even super-effective struggle to one-shot it.

The Strong Arm Pokémon has access to many different moves that allow a few deviations from how you can use it in battle. I like to use Bewear as a heavy-hitting wall:

Ben’s Bewear

Base Stats/IVs/EVs: HP, Attack, and a little Defence

Moves: Hammer Arm, Darkest Lariat, Rock Slide & Double Edge/Return

Held Item: Assault Vest

As I already mentioned, Bewear excels in HP and Attack, so I played into its strength; I added a little defense just to be sure it could survive Fighting-Type attacks.

Move-wise, Hammer Arm is Bewear’s go-to attack with Rock Slide to counter Fire & Flying types, whilst Darkest Lariat deals with Ghost & Psychic types. Double Edge/Return is there if I want to hit something hard without the Speed stat loss.

Assault Vest is an excellent item for Bewear because it doubles its Special Defence at the cost of not using status moves. As a result, Bewear can withstand just about anything, even super-effective attacks, with this item and its Fluffy ability. Non-effective attacks, on the other hand, will do so minor damage you may not even notice it.

Moves

There are three types of attacks in Pokémon:

  • Physical: Attacks that involve physically attacking the target, these types of moves rely heavily on the user’s Attack stat.
  • Special: These are non-contact attacks that rely on the user’s Special Attack stat.
  • Status: Status moves are special attacks that can temporarily lower the target’s stats or inflict Status Effects.

The moves that Bewear can learn differ slightly between Generation 7 & Generation 8. But I’ll keep this short and just list the moves it could learn upon its first appearance in the franchise:

Moves Learned Via Level Up (Generation 7)

Levels 1-10

  •  Bind: A Physical Normal-Type attack. The user squeezes the target with their arms or tail, causing a small amount of damage at the end of each turn, for 4-5 turns. (Learned at Level 1)
  •  Leer: A Normal-Type Status attack. The user glares at the target intensely, lowering their Defense stat by one stage. (Learned at Level 1)
  • Tackle: A Physical Normal-Type Attack. The user rushes at the target with their whole body to cause damage. (Learned at Level 1)
  • Bide A Physical Normal-Type attack. The user stores their strength for two turns and then unleashes it simultaneously. This move hits Ghost-types and even Pokémon who use moves like Fly, Dive and Dig. (Learned at Level 5)
  • Baby-Doll Eyes: A Fairy-Type Status attack. Moving first, the user stares at the target cutely, lowering their Attack stat by one stage. (Learned at Level 10)

Levels 14-30

  • Brutal Swing: A Physical Dark-type Attack. The user swings their arms wildly, damaging everything in the area, including allies. (Learned at Level 14)
  • Flail: A Physical Normal-Type Attack. This move deals more damage the lower the user’s HP is. (Learned at Level at 19)
  • Payback: A Physical Dark-type attack that doubles in power if the user was attacked first in that turn. (Learned at Level 23)
  • Take Down: A Physical Normal-Type Attack. The user recklessly charges the target, dealing heavy damage. This move also damages the user. (Learned at Level 30)

Levels 36-62

  • Hammer Arm: A Physical Fighting-Type Attack. The user slams the target with their fist, causing massive damage. In return, this attack lowers the user’s Speed stat by one stage each time used. (Learned at Level 36) 
  • Thrash: A Physical Normal-Type Attack. The user attacks the target in an unfathomable rage. When using this move, the user cannot use any other moves or be switched out. After 2-3 turns, the user will stop attacking and become Confused. (Learned at Level 43)
  • Pain Split: A Normal-Type Status Attack. The user makes its HP match its targets. (Learned at Level 49)
  • Double-Edge: A Physical Normal-Type Attack. This attack is essentially just a more robust version of Take Down. (Learned at Level 56)
  • Superpower: A Physical Fighting-Type Attack. The user focuses all their power and attacks the target with extraordinary strength. This attack will lower the user’s Attack and Defense stat by one stage. (Learned at Level 62)

Egg Moves

Egg Moves are attacks that a Pokémon can only learn via breeding:

  • Endure: A Normal-Type Status Move. The user braces themselves, letting them survive any attack with 1 HP.
  • Force Palm: A Physical Fighting-Type Attack. The user attacks with a shockwave; this attack may also leave the target paralyzed.
  • Ice Punch: A Physical Ice-Type Attack. The user coats their fist in ice and strikes the target; this attack has a slight chance to Freeze the target.
  • Mega Kick: A Physical Normal-Type Attack. The user simply attacks the target with a powerful kick.
  • Thunder Punch: A Physical Electric-Type Attack. The user coats their fist in electricity and strikes the target. This attack also has a slight chance to Paralyse the foe.
  • Wide Guard: A Rock-Type Status Move. Moving first, the user puts up a barrier protecting itself and allies from multi-target moves, like Earthquake and Explosion.

Move Tutor

  • Bind: A Physical Normal-Type Attack. The user squeezes the target with their arms or tail, causing a small amount of damage at the end of each turn, for 4-5 turns.
  • Dual Chop: A Physical Dragon-Type Attack. The user attacks the target twice in one turn; each hit can be a Critical Hit.
  • Drain Punch: A Physical Fighting-Type Attack. The user strikes the target with a powerful punch, draining half of the HP dealt with the target.
  • Ice Punch: A Physical Ice-Type Attack. The user coats their fist in ice and strikes the target; this attack has a slight chance to Freeze the target.
  • Thunder Punch: A Physical Electric-Type Attack. The user coats their fist in electricity and strikes the target. This attack also has a slight chance to Paralyse the target.
  • Focus Punch: A Physical Fighting-Type Attack. The user takes one turn to focus their power and unleashes it via a devastating punch on the next turn. They’ll flinch and lose a turn if they are hit whilst focusing.
  • Iron Head: A Physical Steel-Type Attack. The user coats their head in iron and smashes the target with it. This attack may also make the target flinch.
  • Low Kick: A Physical Fighting-Type Attack. The user strikes with a sweeping kick, causing the target to trip. This move does more damage to heavier Pokémon.
  • Role Play: A Psychic-Type Status Move. The user copies the target’s ability, replacing it with its own.
  • Pain Split: A Normal-Type Status Attack. The user makes its HP match the target.
  • Snore: A Special Normal-Type Attack. The user snores loudly, causing minor damage. This move also has a slight chance of making the target flinch.
  • Superpower: A Physical Fighting-Type Attack. The user focuses all their power and attacks the target with extraordinary strength. This attack will lower the user’s Attack and Defense stat by one stage.
  • Stomping Tantrum: A Physical Ground-Type Attack. The user grows frustrated and throws a tantrum, damaging the target. This attack’s power will double if the user’s previous attack failed.
  • Zen Headbutt: A Psychic-Type Attack. The user channels its willpower to its head and attacks the target. This attack also has a slight chance of making the target flinch.

Moves Learned Via TMs

  • Work Up: A Normal-type Status Move. The user rouses itself, raising its Attack and Special Attack stat by one stage.
  • Dragon Claw: A Physical Dragon-type Attack. The user slashes the target with long claws.
  • Roar: A Normal-type Status Move. Moving last, the user roars at the target, scaring them off. This forces the current Pokémon to get switched out for another one at random.
  • Toxic: A Poison-type Status move. The user inflicts a deadly poison on the target. The poison will damage will slowly increase each turn.
  • Bulk Up: A Fighting-type Status Move. The user spontaneously increases their muscle mass, raising their Attack and Defense stat by one stage.
  • Hidden Power: A Special Normal-type attack. This attack is unique as its typing will change entirely depending on the Pokémon’s IVs.
  • Taunt: A Dark-type Status move. The user will taunt the target, not allowing them to use any non-attacking actions for three turns.
  • Hyper Beam: A Normal-type special attack. The user fires a devastating beam of energy at the target. The user will be unable to attack for one turn.
  • Protect: A Normal-type Status move. The user will put up a barrier, protecting them from almost all types of damage for one turn.
  • Frustration: A Physical Normal-type attack. The user attacks the target in frustration. This move will become stronger the more the user dislikes its trainer.
  • Earthquake: A Physical Ground-type attack. The user will trigger a powerful tremor, damaging everyone and everything in the vicinity.
  • Return: A Physical Normal-type attack. The user will simply strike the target. This move does more damage if the user likes its trainer.
  • Brick Break: A Physical Fighting-type attack. The user attacks the target with a swift chop. This attack also breaks screen attacks, like Reflect and Light Screen.
  • Double Team: A Normal-type status move. The user will create illusionary copies of itself, raising its Evasiveness stat.
  • Rock Tomb: A Physical Rock-type attack. The user will hurl large boulders at the target, lowering its Speed stat.
  • Aerial Ace: A Physical Flying-type attack. Moving with impressive speed, the user will slash the opponent with either its wings or claws.
  • Facade: A Physical Normal-type attack. If the user is burned, paralyzed, or poisoned, this attack doubles in power.
  • Rest: A Psychic-type Status move. The user will simply fall asleep, recovering all of their health and recovering from any status effects. In exchange, the user will sleep for two turns.
  • Attract: A Normal-type Status move. The user will make the target fall in love, preventing it from reliably performing any actions. This move won’t work if the user and the target are of the same gender.
  • Low Sweep: A Physical Fighting-type move. The user sweeps the foe’s legs, lowering their Speed stat by one stage.
  • Round: A Special Normal-type attack. The user will sing, causing minor damage. This move gets stronger if more Pokémon use Round at the same time.
  • Focus Blast: A Special Fighting-type attack. The user will turn all of their energy into a projectile and launch it at the target. This move also has a slight chance of lowering the foe’s Special Defence stat.
  • Fling: A Physical Dark-type attack. The user will throw their held item at the target, who will then be able to use it for the duration of the battle. If the target already holds an item, they won’t pick up another one.
  • Brutal Swing: A Physical Dark-type Attack. The user swings their arms wildly, damaging everything in the area, including allies.
  • Payback: A Physical Dark-type attack that doubles in power if the user was attacked first in that turn.
  • Shadow Claw: A Physical Ghost-type attack. The user rakes the target with shadowy claws; this attack has a better chance of performing critical hits.
  • Giga Impact: A Physical Normal-type attack. The user rams the target with incredible strength. In exchange, the user will miss one turn.
  • Swords Dance: A Normal-type Status move. The user will raise their Attack stat by two stages.
  • Rock Slide: A Physical Rock-type attack. The user will make a barrage of boulders fall upon the target. This attack has a decent chance of making foes flinch.
  • Swagger: A Normal-type Status move. The user will raise the target’s Attack stat by two stages, which will confuse them.
  • Sleep Talk: A Normal-type Status move. The user will use one of their moves at random. This move can only be used when sleeping.
  • Substitute: A Normal-type Status move. The user will use a quarter of their HP to create a substitute that will take damage instead of them. The replacement can be broken by a powerful attack. If the user’s HP is too low, they won’t be able to use this move.
  • Confide: A Normal-type status move. The user confides in the target, lowering their Special Attack stat.

Appearance in the Anime & Other Pokémon Titles

In The Anime

Bewear is a recurring character in Pokémon: Sun & Moon. She made her first appearance in episode one of the show: Alola to New Adventure! After Ash & Pikachu stumble across it in the forest, Bewear chases them off before she is stopped by the guardian of the island, Tapu Koko.

Before the events of the anime, Bewear was a mother to a small Stufful, but they became separated in the forest. Under the impression that they’d never see each other again, Bewear began to isolate herself, and as a result, she became lonely.

Until she meets the iconic Team Rocket, who have followed Ash & Pikachu to the Alola region to pursue their timeless, one-minded goal of catching the Electric Mouse Pokémon. With the Team Rocket’s ingenuity and a bit of luck, Bewear gets her child back.

The Strong Arm Pokémon instantly befriends the trio and becomes very protective of them; she even has an uncanny ability to sense when they’re in danger and saves the trio from their iconic ‘blasting off’ numerous times.

Bewear is shown to have incredible physical prowess, which is always showcased through her actions of saving Team Rocket, like when she flew through the air using her legs as propellers or ran across the surface of the water for three days straight to travel to Kanto. But this Pokémon also went toe-to-toe with two Ultra Beasts, Buzzwole and Pheromosa, and easily held her own.

After the conclusion of the Sun & Moon anime, Bewear made a handful of minor appearances in Pokémon Journeys: The Series.

Other Appearances

Outside of the anime and the mainline games, Bewear has a relatively small presence:

  • It does make several appearances in the Trading Card Game. (TGC)
  • It appears as an Assist Character in Super Smash Bros Ultimate.
  • Bewear and Stufful are available in Pokemon Go.

FAQs

Question: Can you transfer Bewear to other Pokémon games outside of Pokémon Sun & Moon and Pokémon Sword & Shield? 

Answer: Unfortunately, Bewear can only be transferred between Generation 7 & Generation 8 games at the moment. Hopefully, it will make an appearance in the Generation 9 games.

Question: Is it a good idea to invest in Bewear’s Special Attack stat?

Answer: In my opinion, Bewear’s Special Attack is not worth using. With its Attack stat being vastly superior and the lack of Same-type attack bonus (STAB) Normal-type moves it gains access to, I’d keep Bewear as a wall/physical attacker.

Question: Is it possible to get a Bewear before the Melemele Trial in Pokémon Sun & Moon?

Answer: Unless you get one from a trade, I don’t think it’s possible. Stufful is only available on Akala Island, and you’ll have to beat the first island trail to get there. Bewear lives on Poni Island, the last island in the game, so you’ll have to complete all the other island trials to even get there.

Bewear Pokemon Guide: Conclusion

Overall, Bewear will always remain one of my favorite Pokémon, thanks to its design, use in battle, typing, and appearances in the anime. So whenever I get the opportunity to have one on my Team, I’ll always take it. I just hope that it appears more in the games; I’d like to have a Bewear on my Team in every future mainline Pokémon game. Hopefully, you’ve grown to like this Pokémon a bit more too.

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